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Point: Rotation
Functions
template<typename T >
void
rotatePiOver2
(ads::FixedArray< 2, T > *p)
Rotate the vector + pi / 2.
template<typename T >
void
rotateMinusPiOver2
(ads::FixedArray< 2, T > &p)
Rotate the vector - pi / 2.
Detailed Description
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