Functions to compute orientation. More...
#include "../defs.h"
#include "../../ads/tensor/SquareMatrix.h"
#include "orientation.ipp"
Go to the source code of this file.
Functions | |
template<typename T > | |
T | computeOrientationDeterminant (const ads::FixedArray< 2, T > &a, const ads::FixedArray< 2, T > &b, const ads::FixedArray< 2, T > &c) |
Compute the orientation determinant. | |
template<typename T > | |
T | computeInCircleDeterminant (const ads::FixedArray< 2, T > &a, const ads::FixedArray< 2, T > &b, const ads::FixedArray< 2, T > &c, const ads::FixedArray< 2, T > &d) |
Compute the in-circle determinant. | |
template<typename T > | |
bool | isInCircle (const ads::FixedArray< 2, T > &a, const ads::FixedArray< 2, T > &b, const ads::FixedArray< 2, T > &c, const ads::FixedArray< 2, T > &d) |
Return true if d is inside the circle with a , b , and c on its boundary. |
Functions to compute orientation.