Functions to compute orientation. More...
#include "../defs.h"#include "../../ads/tensor/SquareMatrix.h"#include "orientation.ipp"Go to the source code of this file.
Functions | |
| template<typename T > | |
| T | computeOrientationDeterminant (const ads::FixedArray< 2, T > &a, const ads::FixedArray< 2, T > &b, const ads::FixedArray< 2, T > &c) |
| Compute the orientation determinant. | |
| template<typename T > | |
| T | computeInCircleDeterminant (const ads::FixedArray< 2, T > &a, const ads::FixedArray< 2, T > &b, const ads::FixedArray< 2, T > &c, const ads::FixedArray< 2, T > &d) |
| Compute the in-circle determinant. | |
| template<typename T > | |
| bool | isInCircle (const ads::FixedArray< 2, T > &a, const ads::FixedArray< 2, T > &b, const ads::FixedArray< 2, T > &c, const ads::FixedArray< 2, T > &d) |
Return true if d is inside the circle with a, b, and c on its boundary. | |
Functions to compute orientation.
1.6.3